Linda Rathgeber
Fireworks MX sample files:
Instructions for saving the files for easy access in the future
Note: You may reuse these files if you want, but they are not part of the product. Technical support will not be able to answer any questions about these files.
We hope you enjoy learning more about Fireworks MX by exploring these many sample files. You may also find the clipart and starter objects (such as the premade buttons) helpful in developing your work.
The sample files
organization
The files that you decompressed after downloading them from Macromedia.com are
in four categories. The items for each category are in separate folders, as
follows:
Category folder: | Items
contained in folder |
File names |
LR_Libary | 4 PNG files | Animations_LR.png, Bullets_LR.png, Buttons_LR.png, Themes_LR.png |
LR_Samples | 6 PNG files | Amboseli.png, Embossed.png, Grunge.png, Liftoff.png, Ping.png, Rollem.png |
LR_Styles | 3 STL files | Metal.stl, Seashell.stl, Sumi-i.stl |
LR_Textures | 6 GIF files | Gigham.gif, Knit.gif, Lace.gif, Needlepoint.gif, Pique.gif, Tortellini.gif |
You may have downloaded all the sample files or you may have downloaded a particular category or categories. These instructions are broken down by category so they can be used in either situation.
Options for storing
the sample files
You can store the files anywhere and still access them through the user interface
in Fireworks MX. (The one exception to this general rule is accessing the STL
files in the Pop-up Menu Wizard, but this will be discussed in greater detail
below.) However, for the easiest access you should store them in particular
application folders. These instructions show you where to store the different
files or folders and how to access them when you're ready to use them.
Be sure to check to see where you saved the files after decompressing them. If you have trouble downloading or decompressing the files, see TechNote 13686.
Below you'll find instructions for each of the sample file categories:
The
LR_Library folder
To store
your LR_Library files for quick access within the Fireworks MX application:
To access the library items from within Fireworks MX, do the following:
Note: Even if you don't save these library files into the application Libraries folder, you can still access them by choosing Edit > Libraries > Other and then navigating to the location where you decided to store these files.
The
LR_Samples folder
The 6 PNG
files in the LR_Samples folder are like any other PNG files that you create
and work with. However, to make it easy to remember where they are, you can
save them into the pre-existing Samples folder in the Fireworks MX application
folder.
To access the contents of the LR_Samples folder from within Fireworks MX, choose File > Open and then navigate to the Fireworks MX application folder. Open the LR_Samples folder and select one or several PNG files to open.
The
LR_Styles folder
Putting these
files in an easy-to-remember and easy-to-find location is a bit trickier. The
STL files may not be stored in the application folder, depending on your operating
system. Most likely, they will be stored in special application-support folders
that are unique to your use of the computer.
There are two folders you can put your styles files in: the Styles folder and the Nav Menu folder. The Styles folder is for the Styles panel in Fireworks MX and the Nav Menu folder is for the styles that are available for the Pop-Up Menu Wizard.
To make new styles easily available for the Styles panel:
To access the new styles from within Fireworks MX, do the following:
Note: Even if you didn't save these library files into the Styles folder, you can still access them by navigating to the location where you decided to store these files in the Open dialog box for importing styles.
To add new styles to the Pop-up Menu Wizard:
To access the new styles from within the Pop-up Menu Wizard, do the following:
Note: Putting STL files in the Nav Menu folder is the only way to make them accessible in the Pop-up Menu Wizard.
The
LR_Textures folder
To store
your LR_Textures for quick access within the Fireworks MX application:
To access the new textures from within Fireworks MX:
Note: Even if you don't save these texture files into the application Textures folder, you can still access them by selecting Other in the Textures pop-up menu on the Property inspector. Then navigate to the location where you decided to store these texture files.